glmark2 2021.02 (20210215)
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* Meson build system support for DRM/X11/Wayland builds.
* Fix precision handling in various fragment shaders.
* Fix spurious failures when using --validate.
* Always draw to the correct, offscreen buffer when using --off-screen.
* Don't prefer framebuffer formats with more than 8 bytes per component.
* Add basic mouse and keyboard support on Wayland.
